Posted by: MasterCosmo | December 3, 2008

What a strange 2 weeks

I only have a short bit of time to update but in the last two weeks…

  • I got laid off from work
  • My computer broke - On phone with Dell for 2 hours, determined it was a Mobo issue
  • Replaces Mobo, still not working
  • Replaced every part in my computer except Graphics Card and Hard Drives, still not working
  • Replaces Graphics Card, Hard Drives ended up failing
  • Still waiting on my hard drive to come in the mail…
  • Friend is getting married on Saturday

Thank god I had a warrenty on my PC… Anyways… I’m planning on having a Strikethrough Test soon, once I get the PC back up and running.

Posted by: MasterCosmo | November 14, 2008

A New SWG Resource Site!

I great guy named “Mopreme187″ on the SWG forums confronted me about the possibilities of helping out with a loot database website for SWG. He had all the know how with Databases and was very enthusiastic about the project. I gladly accepted and offered what I could as far as suggestions.

What started off as something small grow to something phenomenal. The Database has grown to the idea of tracking only loot, to working on being the best SWG resource site possible! We now have populated Databases for Loot Drops, NPCs, Collections, Planets, Zones, Badges, Quests, and more! Everything is being built as time allows and with the help of the player base, the site is being filled with great entries.

If you want to look up anything regarding SWG or maybe you want to help contribute to the site, check out www.SWGstuff.info!

This site is growing into something great and I’m very excited to see what is in store for the future!

Posted by: MasterCosmo | November 13, 2008

My Combat Entertainer Project - Part 4

It’s been a very long time since my last post, but I have been extremely busy in the mean time. Finally, I wish to talk about armor mods and stats to stack on my Entertainer. It is extremely hard to choose and I was considering stacking them all evenly, but I felt I might as well focus on specific areas and go with it.

Because I have a pet, it was hard to decide if I should go for Offense or Defense, since my pet tends to pull the aggro from me and can be quite the meanie. If it was possible to stack Strikethrough better, I would’ve done so, but the return from it was not enough for me in my testing. I finally decided on my core stats to be:

  • Agility
  • Strength
  • Luck

My Exotics are going to be:

  • Evasion Chance
  • Evasion Value
  • Critical Hit Reduction

The reason I’m sticking with Evasion is because of the heavy AOE damage in PVP, and Heroic Instances. My top enemies in PVP are Commando and Dark Jedi. Those AOEs will destroy me. Having both Evasion and Glancing Blow have a chance to react against this incoming damage will allow me to mitigate Commando AOEs to about 88%, which is 120 damage for every 1000 damage. Now the Dark Jedi bypass armor, but stacking Evasion and Glancing Blow gives me a chance to reduce the damage still by about 60%.

Now as far as my Powerups go, I’m pretty sure that I will be going with Critical Hit Reduction. Critical Chance is very easy to stack to 80% for most professions, so getting Critical Reduction to 40% will really help my Glancing Blow stacking make a difference.

I will more than likely be getting the Hoth Backpack.

With no mods on my armor, and having only an Entertainer Buff, Medic Buffs, and my pet, I’m holding great so far in instances. The more AOE I approach, the more I could use AOE protection.

I really wish they would ad a Combat Entertainer Heroic Jewelry set, it would really make things easier on us.

This is a bit brief from what I have done on other posts, but I hope to be able to add to it in time.

Posted by: MasterCosmo | September 6, 2008

My Combat Entertainer Project - Part 3

It’s been a little while, but that was because I was having my final touches made on my armor, and I was busy starting school up again. Now that I have most of my gear I feel I can dive into my next section: Expertise. I thought this was going to be pretty cut and dry and I was going to just select everything on the Drama side and get buffed by an artiste Entertainer instead. It started that way for awhile but I wanted to experiment.

My experiment was determining a strong set up for a BM/Entertainer to dominate. When I was a Commando, I used both a Spider and a Cat pet, both have strong qualities about them, but because of the nature of Combat Ent and the spike damage techniques, I chose the Cat over the Spider. Spiders are good, but they rely on DoTs to give them power. I do not have time to wait for those when I’m fighting with no heal. The Cat has better overall DPS in my eyes, and also has a bleed DoT, but I have 3 strong damaging specials a Critical Hit Chance increase debuff on my target.

The grind of a pet is not short and it is really draining. I’ll skip that part of things and jump into the heart of it. I have a lvl 90 Sandpanther (BFF) with 17777 Health and a DPS of 847 when Extatic. Someone new to pets might see that DPS and see it as not worth it. One thing you have to remember is that pets hit on a 1.5 speed, so every hit is approximately 1270. That damage is added to your own damage, and depending on your weapon your style, that is some heavy damage potential. I still have to run the numbers, but against a lvl 90 elite mob, I want to get a total DPS of myself and the pet combined. I know with the pet, I can drop elites extremely fast, and I’m still missing 2 of the 4 special abilities I want.

Now to explain the Expertise choice. BM is extremely costly in points, and if you want to have the best pet you can, you MUST spend 29 points. With only 17 points to spend for yourself, the selection is extremely narrow. This is what I did.

http://www.oekevo.org/expertisecalculator/index.html?e=30681ec9a89-0-b3e914dd4e9b5c-2

Now I may switch up the Unhealth Fixation and spend those 3 points in Sweeping Pirouette, but more than likely not. Here’s why. Generally, I will use Sweeping Pirouette once or twice in combat before it ends. spending 3 points to increase the damage by 30% is nice, but giving me the edge at the start with 8 seconds of 100% Glancing Blow Chance (provided there are no Critical Hits or Strikethroughs) saves me more than anything.

This set up gives me all 4 special abilities for Combat Ent, one debuff, and the best I can do for a pet. This has made PVE so much easier, and PVP, some players don’t even know what hit them! The other night I was PVPing and having the pet with me helped a ton. In massive PVP battles, my pet dies fast, but in time I will learn to better control it and attack only when opportunity is best.

If you are serious about creating a Combat Ent, I strongly advise getting a pet and testing those waters. In my opinion, this is the best route for an entertainer to go. I might have gone with a larger pet to get root and snare abilities to help me with my own damage potential, but I’m very pleased with how this cat turned out.

Thanks for reading everyone!

Posted by: MasterCosmo | August 20, 2008

My Combat Entertainer Project - Part 2

I have completed my Weapon for my player. I spent some time looking over the different things I can do with it, but I stuck to my guts and went with what I was feeling was right.

I received a “Knuckles of the Katarn” from a guildie and proceeded to deconstruct it. They good thing about this Unarmed weapon is that it is Kinetic. Most of the weapons out there are Energy, and that is the stat that is typically increased more, so I was hoping to reach a counter with the Kinetic attacks. It will not give me a huge damage bonus using Kinetic, but I can use every bit that I can.

One way to maximize my damage potential is by giving the weapon a COLD elemental canister. The cap elemental in a weapon is 90, and most good munition players can get the elemental that high. With an elemental value of 90 on my weapon, I can hit a COLD proc chance to increase all damage against the target by 18%. COLD elemental value divided by 5 gives you this amount. The duration is 4 seconds, but stacking Critical Hit will have this proc more often than not. My overall weapon has a DPS of 1185 with a 90 Elemental. This is a pretty strong weapon if I do say so myself. I also was able to attach a 212 Health Augmentation, 25 Melee Critical Hit Enhancement, and 3 Critical Chance Reduction, and still have a socket left for more.

The recent changes to GU5 open up a few more opportunities for Combat Entertainer specialization, and less reliance on the GBF. What I do with the socket is for a different section.

I also advise getting a special Rifle made too. Many times, you’ll see your targets out of melee range. It would be useful to you to get as many hits in as possible with a ranged weapon, even if we do not have ranged attacks. With this, I would strongly suggest a HEAT elemental. The reason for this is to capitalize against the range by shooting for a HEAT Critical Hit. The DoT is 750 before armor. The DoT is a bit messy right now, but I expect a fix soon on this so don’t hold back. Stack as much Critical Chance on this rifle as possible to hopefully apply the DoT a lot. Most players only have a 22% DoT reduction, so you’ll hit them for 585 DPS after armor from the DoT alone, and possibly 360 DPS from a rifle after armor. a combined potential damage hovering at 945 DPS after armor is good. Again, I strongly advise a Kinetic Rifle, not only for the same reasons as the melee weapon, but PSG are on 99% of your PVP targets, and you can bypass that extra 2499 Armor.

Hopefully this helps get a feel for the weapon selection I’m using. If you have any questions, do not hesitate!

Posted by: MasterCosmo | August 14, 2008

My Combat Entertainer Project - Part 1

I have spent a great deal of time trying to come up with what might be the “Ultimate Combat Ent Build”… I know there is no perfect way to build any profession, but I feel I can get pretty dang close!

I started a new toon on Flurry to start fresh for this project. I created a Wookiee for a few reasons. First, A Wookiee can wear factional armor that does not display on the avatar, so I can wear a full suit of armor and look like I’m not wearing anything. This can be used to a combat advantage, but it’s more for the sake of being able to mix and match my armor without it looking like freakshow. The next reason is for the stats. In Chapter 6, SOE released and update to professions and race, that has a few stat differences. At level 90, I have:

  • Constitution - 125
  • Stamina - 160
  • Agility - 120
  • Luck - 80
  • Precision - 10
  • Strength - 85

A small bonus if anything, but it’s still nice to have.

This first Combat Ent Update is going to be focusing on the Armor aspect of my character. I spent a lot of time thinking to myself and wondering what the perfect armor selection could be. I’ve spent the greater part of the last 2 years pulling apart data and analyzing the results. My final decision on my Combat Entertainer is a mix and match setup of factional armor. I am using the following:

  • Helmet - Recon
  • Chestplate - Battle
  • Leggings - Battle
  • Bracer - Assault
  • Bracer - Assault
  • Bicep - Assault
  • Bicep - Recon

All of these are Primus Layered, and due to the breakdown of percentage by piece, I have achieved an armor build that perfectly reflects Primus Layered Battle Armor. I will have a 6600 6600 5400 Suit with this combo.

Many do not understand the point to mix and match armor, but the reason for my doing so is to achieve the most DoT Resistance possible. Each piece increases your toons DoT Resistance to a select number of DoTs. The maximum resistance chance is 60% for a single DoT. For example, if you wear 7 pieces of assault armor, you will have a 55% DoT resistance towards Acid and Heat. Every DoT has a 5% resistance chance, capping your resistance at 60%. Mixing and matching like I did gives me the following resistances:

  • Assault - 31%
  • Battle - 27%
  • Recon 27%

This gives me close to 30% DoT resistance against every DoT in the game. The new Commando and Officer DoTs are unique and the resistance is still being tested on, but against all NPCs and all other types of DoTs, I have a great chance to resist them, no matter what I go against.

Because I am a Wookiee wearing factional armor, this mix will not make me look weird. I care about that stuff :)

That’s all for now. I plan to also breakdown a couple Expertise thoughts as well as my Buffs and Stat Mods I plan to stack. I’m also finishing up an ability breakdown graphic similar to the one I did for Commando a while back. This will show all the abilities, their base damage, their base action cost, and other useful information.

Posted by: MasterCosmo | August 12, 2008

The Galactic Civil War - A time for a Revamp

I don’t care for most revamps. I find the idea of completely changing a system that currently exists a way to really stir up the community and cause for some major backlash (NGE?). The one area I do not feel this way is the Galactic Civil War. I don’t thinking changing the way a player earns GCW is necessarily the problem, but the war itself is a waste of perfectly viable Star Wars Lore.

Star Wars is nice in a way you can ask anyone what the first thing that comes to their heads when you say Star Wars, and you can get a ton of different answers. You hear Jedi and the Force a lot, but the next most popular answer I hear is the War. All 6 movies are all based on a battle between Rebels and Imperials, Dark vs. Light, Trader Federation vs. all… Where is that in SWG?

The Galactic Civil War is the most important aspect of SWG. It needs to mean something and people need a reason to support the Rebels in their pursuit to end the Imperial Tyranny, or be an Imperial and destroy the rebels before it’s too late, or be Neutral to all, but play your cards right depending on who you’re around…

I am not a GCW Senator, but I think that most people will agree that the GCW system is lacking the sense of unity and worth that is core to a great Star Wars Experience. So I ask anyone reading this, how important is the Galactic Civil War to you and what would be something you’d like to see in SWG?

Here’s a little poll to get a general idea of where people are leaning.

Poll: You Idea of a great GCW

Status:

Posted by: MasterCosmo | June 5, 2008

The Detroit Red Wings Take Home the CUP!!!

I think they won it the way that they did for me and Dana lol. If they won game 5, the parade would have been on Thursday. The problem with that is Dana had school in the morning and could not miss that day due to her midterm coming up. So winning last night moves the Parade to Friday, where we can both take off and cheer for our Red Wing loves!

We went to Joe Louis Arena to watch the game with about 10,000 other screaming Detroit fans. It was one of the best experiences of my life. I was so covered in Confetti after they won it, it was unbelievable! Truly a night for the record books.

Even though Don Chery had to open his big mouth about his hatred of Euro players, The Wings left everything on the ice in Game 6.

Zetty took home the Conn Smythe Trophy, but I really think Ozzie was the MVP. He was NEVER supposed to play in the playoffs this year, but when he was given the opportunity, he did not fail!

It’s my birthday today! The wings already gave me my present. Now I finish work, go to school, and celebrate as much as I can before passing out from lack of sleep from being out in Detroit last night!

Posted by: MasterCosmo | May 19, 2008

A Commando Poll - 09

Posted by: MasterCosmo | May 8, 2008

A Week Ending…

GAH!

What a long week! Seriously… I do not think it could have been any longer… and it is only Thursday! I had three finals already this week and I am about to explode. The Wings are finally playing again after taking over a week off after destroying the Avs. Commando Updates are getting crazy!

I’ll start with the Commando happenings…

Basically everything in the profession is being updated and changed. The Expertise is basically brand new. There are going to be a lot of surprised people that do not use the forums once this hits live… I plan on sending out over 1000 in-game emails to everyone to give them a heads up, but I still won’t be able to reach everyone.

The changes I like the most are Stand Fast being added, DOT Changes, and the Heavy Weapon Abilities being added.

Stand Fast looks awesome! It’s a great ability to hit when you are in need of some time to let the heals cooldown and get out of trouble. I will be looking at a 95% Damage reduction for 18 seconds. That will take a 20k attack down to 1000 damage. Not bad at all.

The DOT changes have my interest as they are still unknown. I love that we can stack 1 DOT type heavy instead of having to cycle weapons just to get our DPS. I know most of the information on this is not public yet but I look forward to playing with everything to be sure it’s all working how we want it to on TC sometime soon…

Heavy Weapon abilities… FINALLY! These abilities sound awesome and I’m happy that the need to swap weapons for abilities is no longer required. I’m very anxious to play with everything being given here, so much of it looks amazing, I want everything, and I’ve not felt that way about our current expertise…

There are so many changes that I like, such as Devastation, Suppressing Fire, Mirror Armor, Kill Meter… Uggh! Too many!

Here’s a link for anyone that wants to get a heads up on all the changes - Preview of Game Update 4 – Commando and Game Update 4 - Commando Tracking List.

I’m taking a lot of heat from the community on some of the changes, such as the DOTs and Riddle Armor, but I’m hoping that I can properly attack these changes once I know more about them and see them for myself. I’m not going to raise an army against the devs because of these changes when we don’t have enough information to really know what’s going on. I know some out there expect me to be more aggressive in my stance about changes, but that’s not me, not how I’ll ever be, so if you have a problem, confront me, or nominate someone else for the commando seat. I have a much easier time talking to the devs when I can be calm, collective, and describe my thoughts and concerns in a constructive neutral way. Flame bashing gets no where, unless we were Jedi :P

That’s about it for now. I’ll have more to update soon as I get back into posting again.

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